﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class uicontrol : MonoBehaviour {
    GameObject loaddecktext;
    GameObject loaddeckinput;
    GameObject loaddeck11;

    private void Awake()
    {
        loaddecktext = GameObject.Find("loaddecktext");
        loaddeckinput = GameObject.Find("loaddeckinput");
        loaddeck11 = GameObject.Find("loaddeck11");
    }

    void Start()
    {
        loaddecktext.SetActive(false);
        loaddeckinput.SetActive(false);
        loaddeck11.SetActive(false);
    }
}
